
Barque of Ra
*WebGL Build may have some visual errors. For the full experience, download the game.
About
Barque of Ra is a casual Tower Defense Game, with a focus on resource management. You play as Ra, the sun god of ancient Egyptian mythology and you have to guide souls on your barque through the Egyptian underworld. However you will encounter creatures, which will attack the souls. In order to defend yourself, you have to command the souls and form a defensive line with them.
The Team
Our team, Lukewarm Production, worked on this game as a semester project at School for Games, for 10 weeks.
Programmer

Gerald Schmidtke: Lead Producer & Programming

Christian Schneider: Co-Producer & Programming
Game Designer

Tim Unverzagt: Design Lead & Balancing

Shady Javid: Design & Co-Producer

Robert Schmieder: Level Design & Narrative Design
Artists

Sasha Zhelezniak: Art Lead & Character Artist

Jessica Strey: Main Environment Artist

Jennifer Braun: Character & UI Artist

Andreea Mihalcea: VFX & Environment Artist

Robert von Angern: 3D Animation

Christina Roß: Main UI Artist
Sound Designer

Markus Gembaczka: Sound Design & Music
| Status | Released |
| Platforms | HTML5, Windows, Linux |
| Authors | School for Games, ArokhSlade, Teimu, sleepytin, 4xchuu, Liv, ShadyJ |
| Genre | Strategy |
| Made with | Unity |
| Tags | 3D, No AI, Real-Time, Singleplayer, Tower Defense |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse |
| Content | No generative AI was used |
Install instructions
Unzip and start the executable.


Comments
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The atmosphere is just amazing, and I was especially impressed by the choice of sounds and the soundtrack.
The camera work also looks very interesting.