
Odegos: Beneath the Light
A downloadable game
About
Odegos: Beneath the Light is a Prototype for a 2D Platformer where you explore a Old abandoned Company facility. Keep yourself safe from the strange darkness down there as it threatens to consume your sanity.
Features
| Intense Sanity Mechanic | Lurking shadows, watching your every step | Nerve-racking Gameplay |
| Time based Challenges | Atmospheric sounds | A story to uncover |
The Team
Nils Sweda: Production
Jasper Manzel: Engineer
Jacob Beiten: Game Design/Narrative Design/Lead Designer
Robert Sekels: Game Design/Level Design
Dennis Voigtländer: Level Design
Marcel Timmler: Level Design/Balancing
Jasper Manzel: Engineer
Natalia Rydzewska: 2D Art/Concept Art/Lead Art
Julia Rydzewska: 2D Art/Illustration
Florian Koch: 3D Art/VFX
Antonio D´Orazio: 2D Art/Environment/Backgrounds
Tommy Börner: 2D Art/2D Animation
Jonathan Pahle: Illustration/Lead Art
Alena Franke: 3D Art/Environment
Vadym Kisterskyi: 3D Art/Character Model/Environment
Tanya Spitzer: 2D Art/UI/UX/UI Lead
Christopher Steffan: 2D Art/UI
Darleen Bergmann: 3D Animation
Nico Chera: Sound Design
| Status | Prototype |
| Authors | School for Games, LuckyBlah, Timmler, Palatine_I, JnTHn |
| Genre | Platformer |
| Made with | Unity |
| Tags | 2D, Singleplayer, storygame |
| Content | No generative AI was used |





Comments
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the game got me hooked.
story telling, balancing and atmosphere did it for me.
very fun!
only part that felt unfair was a yellow light that actually was a trap, with no warning sign in sight.
and a block at the end of a tunnel where i accidentally jumped on top of it too early and then i couldn't get back down to shove it all the way to the other side.