Where to start...
You cant see the Projectiles
The Enemies shoot out of screen
You can't see what will damage you and what not
Things that will damage you are hardly visible
You don't have invinsible-frames when you get damage, so you will lose all your lifes if you jump in an enemy
There are a tons of blind-jumps in the game, that will kill you
Enemies are hidden and its often not possible to go back, so you often have to restart, because you didn't see an enemy
The map has many parts where the enemies can hit you but it's impossible for you to hit them and you have no way to dodge them because you're standing near a cliff
And even if you still made it trough everything, if you died, you have to do kill 20min. long all 40 enemies again
AND even then if you played trough all this, then the game will break, if you die in the last level
A downloadable game for Windows
Captate Bestia is a 2D Platformer with tactical elements in a magical world, where you use four different elemental Spells and a grimoire to catch all the little monsters you accidentally released on the world.
You are a mage student who tried a new spell and failed, releasing "countless" little monsters on the world. Now it's your duty to capture them all with your grimoire using your four basic elemental spells (water, fire, plant, air). You have to destroy the shields with the correct spell and then stun them to be able to capture them.
This game was made mostly by first semester Game Design Students of the School4Games in Berlin. Hence our name is "Mages of Berlin".
Eric Beau - Producer, Level Design
Michael Ruf - System Design, Sound Design
Leon Schramm - Engineer
Sá Chalub de Athayde - Lead Artist, 3D Modelling, Tech Art, Visual Effects
Viktoriya Kokhan - 3D Moddeling, Animations, Rigging, 2D Art
Tabea Roth - Concept Art, Enviroment Design, UI Design
Nils Eisenbeis - Music (Main Menu Theme; BIMM)
Maria Wask - Music (Levels, BIMM)
Naima Başkaraca - Voice-Actress (3rd Semester S4G)
|Mar 11, 2022
|School for Games
|Adobe Photoshop, Godot, Blender
|2D, Fantasy, Pixel Art, Side Scroller, Singleplayer
|About a half-hour
|Keyboard, Xbox controller, Playstation controller
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Where to start...